Megaman - Command List

Made by DG
http://dgmugen.com.br
Megaman - MvsC
Command List:
Palletes:
He has 12 palettes:
button A: Normal
button B: MvsC Red
button C: MvsC Black
button X: Rockball
button Y: Tornado Hold
button Z: Leaf Shield
buttons Start + A: Ice Slasher
buttons Start + B: Super Arm
buttons Start + C: Flash Bomb
buttons Start + X: Astro Crush
buttons Start + Y: Remote Mine
buttons Start + Z: Lighting Bolt
Basic Commands:
U - up
D - down
F - forward
B - backward
X - light punch
Y - medium punch
Z - high punch
A - light kick
B - medium kick
C - high kick
punches - any punches
kicks - any kicks
(c) - hold indicated button
Normal Mode:
Basic:
Super Jump:
D, U
Super Jump Forward:
D, U + F
Super Jump Backward:
D, U + B
Dash Forward:
F, F
Dash Backward:
B, B
Jump Wall
Close to the wall, press Forward.
Specials:
Throw:
Close to enemy, F or B + Z
Guard Push:
on Block, F + 2 punches or 2 kicks
OBS: on Block = "(c)B" while enemy attacks.
Recovery Roll:
B, DB, D + A or X (light)
B, DB, D + B or Y (medium)
B, DB, D + C or Z (high)
OBS: Fast recover from enemy attacks. Do before Hit Ground.
Hold Burst:
Hold Z, than release.
Mega Upper:
F, D, DF + X (light)
F, D, DF + Y (medium)
F, D, DF + Z (high)
Choose Weapon:
D, DB, B + A (Rock Ball)
D, DB, B + B (Tornado Hold)
D, DB, B + C (Leaf Shield)
Use Weapon:
D, DF, F + X (Rock Ball)
D, DF, F + Y (Tornado Hold)
D, DF, F + Z (Leaf Shield)
Striker Beat:
D, DB, B + X
Striker FlipTop:
D, DB, B + Y
Striker Auto:
D, DB, B + Z
Supers:
Hyper Megaman:
D, DF, F + 2 punches
OBS: You can do on the air.
Rush Drill:
D, DF, F + 2 kicks
Beat Plane:
D, DB, B + 2 kicks
OBS: You can do on the air.
Switch to Alternative Modes:
Normal Mode:
F, DF, D, DB, B + X
Jet Rush Mode:
F, DF, D, DB, B + Y
S.Adapt Mode:
F, DF, D, DB, B + Z
Rush Coil Mode:
F, DF, D, DB, B + A
S.Adapt Mode:
Basic:
Super Jump:
D, U
Super Jump Forward:
D, U + F
Super Jump Backward:
D, U + B
Dash Forward:
F, F
Dash Backward:
B, B
Jump Wall
Close to the wall, press Forward.
Air Jump
On the air, press Up.
Specials:
Throw:
Close to enemy, F or B + Z
Guard Push:
on Block, F + 2 punches or 2 kicks
OBS: on Block = "(c)B" while enemy attacks.
Recovery Roll:
B, DB, D + A or X (light)
B, DB, D + B or Y (medium)
B, DB, D + C or Z (high)
OBS: Fast recover from enemy attacks. Do before Hit Ground.
Hand Burst:
Hold Z, than release.
Slash Attack:
D, DF, F + X (light)
D, DF, F + Y (medium)
D, DF, F + Z (high)
OBS: You can do on the air.
Tango Striker:
D, DB, B + X (light)
D, DB, B + Y (medium)
D, DB, B + Z (high)
Dash Attack:
D, DB, B + A (light)
D, DB, B + B (medium)
D, DB, B + C (high)
OBS: You can do on the air.
Air Dash Kick:
D, DF, F + A (light)
D, DF, F + B (medium)
D, DF, F + C (high)
OBS: Only works in the air.
Mega Upper:
F, D, DF + X (light)
F, D, DF + Y (medium)
F, D, DF + Z (high)
OBS: You can do on the air.
Supers:
Super Slash:
D, DF, F + 2 punches
OBS: You can do on the air.
MultiAttacks:
F, D, DF + 2 punches
Jet Rush Mode:
Specials:
Hold Burst:
Hold Z, than release.
Striker Beat:
D, DB, B + X
Striker FlipTop:
D, DB, B + Y
Striker Auto:
D, DB, B + Z
Supers:
Fireballs:
D, DF, F + 2 punches
Big Push:
D, DF, F + 2 kicks
Rush Kamikaze:
F, DF, D, DB, B + 2 kicks
Rush Coil Mode:
Just jump on Rush. =P